import javax.swing.*;

public class ShootFrame extends JFrame {
    public static final int WIDTH=512;
    public static final int HEIGHT=768;

    public ShootFrame(){
        setTitle("Game");
        setBounds(200,50,WIDTH,HEIGHT);

        setDefaultCloseOperation(EXIT_ON_CLOSE);
        ShootPannel shootPannel = new ShootPannel();
        add(shootPannel);
        shootPannel.action();

        setVisible(true);
    }

    public static void main(String[] args){
        new ShootFrame();
    }
}
